
#FALLOUT MOD MANAGER LOAD ORDER MODS#
Different mod-friendly games handle mods differently, and there are loads of different tools available to help you out. Err, that is… I mean…Īhem… the last sentence notwithstanding, there are a lot of different ways to handle load order. Even if you know what you’re doing, that’s way too time intensive for most people – and I don’t know what I’m doing.
#FALLOUT MOD MANAGER LOAD ORDER MOD#
You then launch the game, see what’s working, then quit out and adjust the mod order based on that information. From there, you use the built-in tools for the game to put the mods in the appropriate order. Once you have compiled that list, you go through them and decide which mods you want to override others, and, using your advanced scripting skills, you figure out what’s causing the crash. Then you make a spreadsheet on LibreOffice, filling in the information you have gleaned, and use the organizational tools inherent in spreadsheets to spot the conflicts. So, what can we do about this? Well, fix the load order of course! You go through your mods using a variety of tools, figure out exactly which files they modify. I figure you should see it as often as I have.


It’s also great if you really, really know what you’re doing – it has all the features a Mod Manager really needs: the ability to activate or delete a file, and the ability to adjust Load Order. This is the built in Data File Manager for Skyrim, and… well, if you’re only using the official DLC, it’s just fine. I mean, technically, it works, but… it just could be a lot better.
